Monday, 28 November 2016

Bouncing Ball





The bouncing ball is one of the first lessons taught to any animation student. Dealing with the principles of Squash and Stretch, Arcs, Timing/Spacing, and Volume, it is one of the most important lessons to learn. We began learning this through traditional 2D hand drawn medium, although the principles could be applied to all forms of animation. I enjoyed the bouncing ball, even though after putting it together it really made you aware of just how much work goes into just a few short seconds, and how time consuming it is. It was my first time using a light box and peg bar, but the process for both these things was smooth. I have never animated under the principles of key frames either. For the bouncing ball, I found it easy to do, however, when I went on to draw a water balloon I completely forgot to key frame. I supposed when you’re copying a very simple exercise it is easy to remember, but when doing your own animations, having to think about your own key framing becomes more of a challenge. I will be continuing with these exercises.